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The Package“The
Call of Cthulhu” was the first story in H.P. Lovecraft’s Cthulhu Mythos
cycle, which remains the author’s most famous work.
It introduced the dread Cthulhu, a tentacled monstrosity who once lorded
over the planet but eventually lost power when his center of operations, the
city of The
story has long been thought to be unfilmable, but that didn’t stop the folks
at the H.P. Lovecraft Historical Society, who had previously put on several
Lovecraft-inspired stage comedies, from attempting it.
The resulting 47-minute film was done as a black-and-white silent movie
(which makes sense considering the story was initially published back in 1926,
when silent cinema was still in vogue). It
took nearly two years to complete, was an official selection at the 2006
Sundance Film Festival, and is now available on DVD from www.cthulhulives.org. |
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The StoryA
madman interned in an insane asylum recounts for a psychiatrist the horrific
events that led to his current state. It
all began, he claims, with the death of his uncle.
The latter, a University Professor, was an authority on ancient
inscriptions. Going through his
deceased relative’s possessions, the protagonist discovers a weird clay
sculpture of an unearthly monstrosity. Accompanying
the sculpture is a manuscript detailing a cult devoted to something called
Cthulhu and the author’s descriptions of strange dreams he experienced
involving a scary city. The
protagonist does further research into his uncle’s obsessions and unearths an
account by a This
account is apparently what begun the protagonist’s uncle’s interest in the
Cthulhu cult, and the protagonist becomes intrigued himself when he discovers
an old newspaper clipping about a mysterious ship whose inhabitants were found
in possession of a familiar-looking idol. He
springs into action, tracking down the widow of the ship’s now-dead Captain,
who lives in The
protagonist wants to throw the manuscript out but can’t contain his
curiosity. He reads of how the
Captain and his crew came upon the legendary city of So
in the end we’re left with the protagonist in the insane asylum.
Cthulhu, he claims, is down but not out, still waiting in his house at
R’yleh and still dreaming. |
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The DirectionThis
isn’t a bad film by any means. It’s
lively and clever in the way it transposes the nuances of Lovecraft’s
convoluted text to the screen in admirably concise fashion, and with a dapper
wit that never cheapens or makes fun of the material--an impressive feat
considering the tale is goofy in many respects.
The silent movie artifice is crucial in this respect, as it allows the
story’s details to shine through without an excess of conversation or
narration, and the deliberately archaic veneer furthermore excuses (well, almost) the low budget special effects! My
problems with the film are all technical in nature.
First and foremost is the fact that it just never feels like a real
silent picture. Unlike the films of
Guy Maddin, which painstakingly replicate the practices of twenties-era
moviemaking, the filmmakers here opted to shoot on video and then digitally
added splices and scratches, which never look convincing.
Even worse are the wildly distracting digital effects, which are so
incongruous they nearly sink the whole enterprise.
While on the subject of digital FX, let me add that they’re also
incredibly primitive, looking like nothing so much as something created on
somebody’s PC, which in all likelihood they were. |
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Vital StatisticsTHE
CALL OF CTHULHU
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